TCGgather

Star Wars Unlimited meta

ASH metaAshes of the Empire · current
Meta share

Who's eating the meta

  • Cad Bane, Still Faster Than You17.2%
  • Director Krennic, Amidst My Achievement11.3%
  • Ahsoka Tano, Trust in the Force9.1%
  • Luke Skywalker, Hero of Yavin7.1%
  • Darth Vader, Victor Squadron Leader7%
  • Boba Fett, Any Methods Necessary5.2%
  • Lando Calrissian, Full Sabacc4.1%
  • Darth Maul, Sith Revealed4%
  • The Mandalorian, We Can't Keep Running4%
  • Dedra Meero, Not Wasting Time3.7%
Staples

The staple ladder

See the full ladder →

The cards the top archetypes share — buy from the top and they hold their value across decks.

  1. 1
    Aggressive Negotiations
    Aggressive Negotiationsin 6 of 6 top archetypes · 504 decks · ×1
  2. 2
    Arvel Skeen
    Arvel Skeenin 6 of 6 top archetypes · 338 decks · ×2
  3. 3
    Planetary Bombardment
    Planetary Bombardmentin 6 of 6 top archetypes · 193 decks · ×2
  4. 4
    Eager Escort Fighter
    Eager Escort Fighterin 6 of 6 top archetypes · 104 decks · ×2
  5. 5
    Outer Rim Constable
    Outer Rim Constablein 5 of 6 top archetypes · 408 decks · ×2
Movement

Meta movers

How archetypes' share of tournament decks changed across two equal 71-day windows: 17 Jul – 25 Sep 2026, in ASH, against the 71 days immediately before it, 7 May – 16 Jul 2026, in LAW. Movement is in percentage points (pp) — the difference between two shares, not a percent change.

  • New to this comparison: no decks recorded over 7 May – 16 Jul 2026, in LAW, 286 decks over 17 Jul – 25 Sep 2026, in ASH — 17.1% of tournament decks.

    Core changes

    No core comparison — this archetype has no recorded lists in the previous window.

  • 4.1% of tournament decks over 17 Jul – 25 Sep 2026, in ASH; 15.3% over 7 May – 16 Jul 2026, in LAW — down 11.2pp (127 decks → 68 decks).

    Core changes
    • Lando Calrissian became core — 100% of the archetype's lists in the current window play it, 3% in the previous one.
    • Chimaera became core — 94% of the archetype's lists in the current window play it, 0% in the previous one.
    • Anakin Skywalker became core — 94% of the archetype's lists in the current window play it, 2% in the previous one.
    • Bo-Katan Kryze became core — 97% of the archetype's lists in the current window play it, 6% in the previous one.
    • Lost and Forgotten became core — 97% of the archetype's lists in the current window play it, 6% in the previous one.
    • Home One became core — 88% of the archetype's lists in the current window play it, 0% in the previous one.
    • Pre Vizsla became core — 88% of the archetype's lists in the current window play it, 0% in the previous one.
    • Kanan Jarrus became core — 91% of the archetype's lists in the current window play it, 4% in the previous one.
    • Depa Billaba is no longer core — 4% of the archetype's lists in the current window play it, 91% in the previous one.
    • Hyperspace Disaster became core — 97% of the archetype's lists in the current window play it, 10% in the previous one.
    • Koska Reeves became core — 87% of the archetype's lists in the current window play it, 0% in the previous one.
    • Commandeer is no longer core — 1% of the archetype's lists in the current window play it, 88% in the previous one.
    • Galen Erso became core — 88% of the archetype's lists in the current window play it, 2% in the previous one.
    • Owen Lars became core — 87% of the archetype's lists in the current window play it, 2% in the previous one.
    • Droid Laser Turret became core — 87% of the archetype's lists in the current window play it, 4% in the previous one.
    • Faith in Your Friends is no longer core — 1% of the archetype's lists in the current window play it, 84% in the previous one.
    • Lake Country is no longer core — 1% of the archetype's lists in the current window play it, 84% in the previous one.
    • Watch This is no longer core — 1% of the archetype's lists in the current window play it, 84% in the previous one.
    • The Mandalorian became core — 82% of the archetype's lists in the current window play it, 0% in the previous one.
    • The Master Codebreaker is no longer core — 1% of the archetype's lists in the current window play it, 83% in the previous one.
    • The Axe Forgets is no longer core — 4% of the archetype's lists in the current window play it, 86% in the previous one.
    • Rose Tico is no longer core — 1% of the archetype's lists in the current window play it, 83% in the previous one.
    • Canyon Frontrunner is no longer core — 1% of the archetype's lists in the current window play it, 82% in the previous one.
    • N-1 Starfighter is no longer core — 1% of the archetype's lists in the current window play it, 82% in the previous one.
    • Aggressive Negotiations is no longer core — 6% of the archetype's lists in the current window play it, 85% in the previous one.
    • Direct Hit became core — 90% of the archetype's lists in the current window play it, 13% in the previous one.
    • Liberty is no longer core — 21% of the archetype's lists in the current window play it, 98% in the previous one.
    • Beguile is no longer core — 4% of the archetype's lists in the current window play it, 81% in the previous one.
    • The Tree Remembers became core — 81% of the archetype's lists in the current window play it, 7% in the previous one.
    • Blue Ace is no longer core — 76% of the archetype's lists in the current window play it, 94% in the previous one.

    A card is core when at least 80% of that archetype's recorded lists in a window play it.

  • 11.3% of tournament decks over 17 Jul – 25 Sep 2026, in ASH; 1.0% over 7 May – 16 Jul 2026, in LAW — up 10.3pp (8 decks → 188 decks).

    Core changes
    • Chimaera became core — 100% of the archetype's lists in the current window play it, 0% in the previous one.
    • Ant Droid became core — 99% of the archetype's lists in the current window play it, 0% in the previous one.
    • Pre Vizsla became core — 99% of the archetype's lists in the current window play it, 0% in the previous one.
    • Director Krennic became core — 96% of the archetype's lists in the current window play it, 0% in the previous one.
    • Imperial Armored Commando became core — 95% of the archetype's lists in the current window play it, 0% in the previous one.
    • Koska Reeves became core — 93% of the archetype's lists in the current window play it, 0% in the previous one.
    • Moff Gideon became core — 93% of the archetype's lists in the current window play it, 0% in the previous one.
    • Trask Walker became core — 86% of the archetype's lists in the current window play it, 0% in the previous one.
    • Imperial Door Technician became core — 82% of the archetype's lists in the current window play it, 0% in the previous one.
    • Salvage became core — 81% of the archetype's lists in the current window play it, 0% in the previous one.
    • Lost and Forgotten is no longer core — 48% of the archetype's lists in the current window play it, 88% in the previous one.
    • Expendable Mercenary became core — 98% of the archetype's lists in the current window play it, 63% in the previous one.
    • Lawbringer became core — 93% of the archetype's lists in the current window play it, 63% in the previous one.
    • Hyperspace Disaster became core — 98% of the archetype's lists in the current window play it, 75% in the previous one.
    • Craving Power became core — 96% of the archetype's lists in the current window play it, 75% in the previous one.
    • Annihilator became core — 86% of the archetype's lists in the current window play it, 75% in the previous one.

    A card is core when at least 80% of that archetype's recorded lists in a window play it.

  • New to this comparison: no decks recorded over 7 May – 16 Jul 2026, in LAW, 151 decks over 17 Jul – 25 Sep 2026, in ASH — 9.0% of tournament decks.

    Core changes

    No core comparison — this archetype has no recorded lists in the previous window.

  • 5.1% of tournament decks over 17 Jul – 25 Sep 2026, in ASH; 12.9% over 7 May – 16 Jul 2026, in LAW — down 7.8pp (107 decks → 86 decks).

    Core changes
    • Justifier became core — 88% of the archetype's lists in the current window play it, 0% in the previous one.
    • Cinta Kaz became core — 99% of the archetype's lists in the current window play it, 17% in the previous one.
    • Cinta Kaz is no longer core — 0% of the archetype's lists in the current window play it, 81% in the previous one.
    • Fett's Firespray became core — 99% of the archetype's lists in the current window play it, 19% in the previous one.
    • Boba Fett became core — 100% of the archetype's lists in the current window play it, 36% in the previous one.
    • Allegiant General Pryde is no longer core — 52% of the archetype's lists in the current window play it, 93% in the previous one.
    • Devastator became core — 100% of the archetype's lists in the current window play it, 65% in the previous one.
    • System Shock is no longer core — 63% of the archetype's lists in the current window play it, 91% in the previous one.
    • Arvel Skeen is no longer core — 76% of the archetype's lists in the current window play it, 97% in the previous one.
    • 0-0-0 is no longer core — 79% of the archetype's lists in the current window play it, 95% in the previous one.
    • BT-1 is no longer core — 77% of the archetype's lists in the current window play it, 93% in the previous one.
    • Charged with Treason is no longer core — 71% of the archetype's lists in the current window play it, 83% in the previous one.
    • Collateral Damage is no longer core — 77% of the archetype's lists in the current window play it, 89% in the previous one.
    • Lake Country is no longer core — 71% of the archetype's lists in the current window play it, 81% in the previous one.

    A card is core when at least 80% of that archetype's recorded lists in a window play it.

  • 7.1% of tournament decks over 17 Jul – 25 Sep 2026, in ASH; 3.0% over 7 May – 16 Jul 2026, in LAW — up 4.1pp (25 decks → 119 decks).

    Core changes
    • Admiral Ackbar became core — 95% of the archetype's lists in the current window play it, 0% in the previous one.
    • Green Leader became core — 94% of the archetype's lists in the current window play it, 0% in the previous one.
    • Danger Squadron Wingmen became core — 91% of the archetype's lists in the current window play it, 0% in the previous one.
    • Luke Skywalker became core — 100% of the archetype's lists in the current window play it, 12% in the previous one.
    • Chewbacca became core — 98% of the archetype's lists in the current window play it, 12% in the previous one.
    • Chewbacca is no longer core — 0% of the archetype's lists in the current window play it, 80% in the previous one.
    • Cinta Kaz became core — 98% of the archetype's lists in the current window play it, 20% in the previous one.
    • Kelleran Beq became core — 92% of the archetype's lists in the current window play it, 60% in the previous one.
    • B-Wing Skirmisher is no longer core — 65% of the archetype's lists in the current window play it, 80% in the previous one.
    • System Shock is no longer core — 77% of the archetype's lists in the current window play it, 88% in the previous one.
    • Captain Typho is no longer core — 73% of the archetype's lists in the current window play it, 80% in the previous one.

    A card is core when at least 80% of that archetype's recorded lists in a window play it.

Counts are tournament decklists only — 1671 decks in the current window, 831 decks in the previous one — so these shares can differ slightly from the tier list above, which also counts public player decks. This measures how many lists were recorded, not how they placed and not a win rate. An archetype is listed only if it has at least 8 decks in the current window, and either at least 8 decks in the previous window or none at all: a handful of decks moves too easily to mean anything.

43 other archetypes are not shown: too few tournament decks in one of the two windows to compare — the floor is 8 decks.

Tournaments

Recent tournaments

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